Ranked runs
Entering
Take the ranked portal in Salvador. You need a Ranked Key:
| Ranked Key | |
|---|---|
| Price | 0.05 HYPE + 200 sats |
| Uses | One key = one run, consumed when you enter |
| Where | Forged in the city. If you have none, the portal offers to forge it |
You also need 8 free inventory slots.
A fresh start
Your real character is set aside for the duration of the run. You play a run character:
- Level 1, your class, no skills.
- Your class weapon, a starter helmet, chestplate and boots, and 2 small healing potions.
- No mining level is required inside the run.
When the run ends, you get your real character back exactly as you left it.
Floors
Each floor is generated: about ten rooms linked by corridors.
- Start room: a few ore veins of the floor’s gem.
- Combat rooms: the doors lock when you walk in and open once the room is cleared.
- Treasure room: a chest with ore and hacking cartridges, once per floor.
- Boss room: the god of the tier.
Monsters scale with the tier and with your run level.
The floors follow the gem chain:
| Floor | Gem | God | Point weight |
|---|---|---|---|
| 1 | Iron | Prometheus | ×0 |
| 2 | Obsidian | Poseidon | ×1 |
| 3 | Jade | Ares | ×2 |
| 4 | Quartz | Zeus | ×4 (coming soon) |
| 5 | Diamond | Atlas | ×8 (coming soon) |
During the alpha, a run goes down to Jade (Ares). Quartz and Diamond open once their bosses are ready.
Extract or continue
When the god of a floor falls, two portals appear: Extract (blue) and Continue (red).
- Extract ends the run and scores it.
- Continue takes you to the next floor. The points of the floors you cleared are kept for the run, but they are still at stake: you only score them by extracting.
Inside the run
- Upgrade as you go. Ore you mine in the run upgrades your run gear. Each vein also gives a little ore of the tier below.
- Nothing leaves the run except points. Loot, ore and sats stay in it.
- Resurrection. When you die, you can come back on the spot for 0.01 HYPE, up to 3 times per run. Resurrections feed the season pool like the key.
Die without resurrecting and the run is lost. It scores nothing. Disconnecting during a run loses it too.
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