Professions
Three professions, each with its own level and XP. Your class gives a bonus in one of them (see Classes).
A source (an ore vein, a recipe, a cartridge) gives its full XP until your level reaches the next source’s tier. After that, it gives 25% less per level, down to 10% of its value. Move up to keep progressing.
Mining
Stand next to a vein and press E. Mining runs to the end on its own; moving, dodging or pressing E again cancels it. A vein needs a mining level and a pickaxe of a high enough tier. If something is missing, the bar flashes red and names what you need.
| Ore | Mining level | Pickaxe | Where |
|---|---|---|---|
| Iron | 1 | Basic | Forest, Iron Vault |
| Obsidian | 3 | Basic | Cave, Vaults |
| Jade | 8 | Obsidian-tipped | Vaults |
| Quartz | 14 | Jade | Vaults |
| Diamond | 20 | Quartz | Vaults |
Pickaxe chain. The obsidian-tipped pickaxe is forged from iron and obsidian. Each next one uses the previous gem and its own: jade = obsidian + jade, quartz = jade + quartz, diamond = quartz + diamond. Each pickaxe opens the next vein.
Alchemy
Brew healing potions from monster essences.
| Potion | Alchemy level | Ingredients |
|---|---|---|
| Small healing potion | 1 | 1 red essence |
| Medium healing potion | 2 | 1 red essence, 1 blue essence |
| Large healing potion | 3 | 2 green essences, 1 obsidian |
Hacking
Hacking opens cartridges, the loot boxes monsters drop, and forges the Vault keys (see Vault keys).
Hermes decrypts cartridges. The basic one opens for free and instantly. The others cost sats and take time; the higher your Hacking level, the cheaper and faster it gets.
| Cartridge | Hacking level | Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|---|---|
| Basic | 1 | 60% | 28% | 9% | 2% | 1% |
| Advanced | 3 | 20% | 38% | 27% | 11% | 4% |
| Armored | 5 | 6% | 24% | 36% | 24% | 10% |
| Quantum | 7 | — | 10% | 28% | 39% | 23% |
Locked crates in the world also need a Hacking level. Opening one takes a few seconds and gives Hacking XP.