Skip to Content
GameplaySkill tree

Skill tree

You earn 1 skill point per level. A tier costs as many points as its rank (1, 2, then 3), and each tier needs the one before it in its branch. Open it from the hero menu (P) → Skills.

There are two shared branches and one branch per class.

Warfare

TierCostEffect
11+15% melee damage
22+8% critical chance
33Every hit that lands heals 2 HP

Mobility

TierCostEffect
11Dodging costs 25% less stamina
22+10% movement speed
33Your blink damages nearby enemies on arrival

Class branches

ClassTier 1 (1 pt)Tier 2 (2 pts)Tier 3 (3 pts)
HackerBurst costs 30% less stamina+1 shot in the BurstAfter a Burst, the next hit is a guaranteed critical
SentinelCombo costs 25% less stamina+1 strike in the comboThe last strike of the combo is a guaranteed critical
Juggernaut+3 defense+50% knockback on the kickAfter a successful kick, −20% damage taken for 3 s
Synth AlchemistCorruption arc costs 20% less staminaBelt potions heal 25% moreAfter an arc, the next hit corrodes its target: 3 damage over 3 s

Skills belong to your character. A ranked run starts from a fresh level 1 character with no skills.

Last updated on